Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
258
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Posted - 2015.04.05 03:58:00 -
[1] - Quote
The DS has weird controls (Aka inertia just stomping in your chest) But it takes time to fly it up to snuff... You'll always crash but eventually you start to realize the limits of the machine, and moving with it becomes so natural.
First I was stiff like a rock with that thing, but if you see me now... I'm almost as fluid as water. We all start as the rock... Time to take to reach water? Different for everybody.
Keep flying, and take out a second mortgage... In time you'll become proficient with it! :D
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
259
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Posted - 2015.04.05 04:33:00 -
[2] - Quote
Godin Thekiller wrote:Shamarskii Simon wrote:The DS has weird controls (Aka inertia just stomping in your chest) But it takes time to fly it up to snuff... You'll always crash but eventually you start to realize the limits of the machine, and moving with it becomes so natural.
First I was stiff like a rock with that thing, but if you see me now... I'm almost as fluid as water. We all start as the rock... Time to take to reach water? Different for everybody.
Keep flying, and take out a second mortgage... In time you'll become proficient with it! :D I've crashed exactly twice whenlearning how to fly. Now I can fly a DS like I can fly a jet in other games.
I always died by bad fits or trying to land a viper like a plane... At least i can land a little bit more sexy... After 2 mil of vipers going boom....
Entering the void and becoming wind.
Message for 1v1 air to air
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
264
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Posted - 2015.04.05 17:13:00 -
[3] - Quote
p q wrote:I was only insulted once for stating my opinion. That's pretty good for these forums! BUT maybe some of you missed the point I was making - let me make it again:
"Most players have trouble with dropship controls. Seeing how HAV and LAV have been made simple, I don't see why we can't have simple dropship controls as well."
What percentage of players are good at today's dropship controls? 10%? Less than 20%, at least.
If the idea is to have vehicle controls less accessible to the masses, we should make ground vehicle controls more realistic as well - tanks, particularly. A modern tank "pilot" is waaaay to busy to operate the turret.
Simon, thanks for posting my brother. I appreciate it
I feel you there, only a small group of people can handle it like water.
But also, how simple could it be? MLT auto pitches/rolls back to parallel to the ground already. You only need pitch, yaw and thrust to fly "adequately." and people always do some rollercoaster kind of take off where they fly high then nose down for some speed...
I really don't know how much simpler the DS could get... Too simple and people might be stiff in flight (me for example, if i change the controls my second nature kind of flight becomes another crash story)
Now i kinda land ADS like a plane, slow approach and touch the ground back first and it just drops forward.
It makes me cringe when I see people brutalizing the incubus... Just dropping it like a rock.
Even now, i still crash once in awhile when I'm testing the limits of the machine... But in the end now i can fly through some sockets at full throttle or from a vertical dive. With just a few turns of the analog stick and alternating between L1 and L2. I feel like i "am" the dropship.
Heck in PC i crash the most. I don't pay attention to the limits of my machine and usually crash when I'm "upper cutting" (nose up shooting up, falling down) enemy ADS when I'm about 150-50 high.
I got a little off topic in the middle (talking w/ Godin/ sharing my experience) but just what is there to simplify? I feel like it can't get any more simple IMHO.
Complicating tanks will cause an uproar... And just how will people approach it? And no prob PQ, i see DS i'll talk DS lol
Entering the void and becoming wind.
Message for 1v1 air to air
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